For the first time in a sports game, this mix of technology, biology and tenacious attitude is turning the gridiron of past, full of canned animations and repetitious gameplay, into a dangerous form of self expression. Utilizing NaturalMotion's euphoria motion synthesis engine, the same technology featured in "Grand Theft Auto IV" and "Star Wars: The Force Unleashed," you'll never see the same tackle again. Backbreaker is taking sports video games to a place where the action is never the same and every hit looks and feels as realistic as a Sunday afternoon. Adventure mode: Compete with bands of other genres one by one all the way to the Big Boss battle. Versus mode: Heads-on battles perfect for social and party game setting. Innovative Music Switching: Explore chart-toppers mashing up in different genres. Intense Rhythm Action: Feel the rhythm by swinging the Wii-mote in sync with different music melodies. Weaponized Instruments: Battle to the top of the charts with an array of artillery and attack styles. Battle of the Bands: Prove your favorite music genre is better than the opponents’. The more points earned, the more the music will be played in the player’s genre. Points are earned by beat-matching, and successive matches will automatically launch weapons such as smoke bombs, land mines and flip outs. 70 special weapons and attacks/ In each game, a song will be played in one genre for about 10 to 15 seconds and then another, flipping back and forth. 30 licensed tracks (each in 5 genres totaling 150 songs). 5 music genres: Rock, Country, Marching Band, Hip Hop and Ranchero. Įnter into the world of musical combat where your rhythmic skills and weaponized instruments are your tools for domination. Fortunately, Mega Man discovers that he can control the Noise, using the new Noise Change system to transform into many different forms, including the ultimate Black Ace or Red Joker forms. This noise is being generated by an approaching gigantic meteor that threatens both the physical and digital worlds of Mega Man Star Force 3, forcing Geo Stellar and his crew to fight the oncoming threat to save two worlds. The wave roads are being overrun by mysterious noise that change the player’s environment and powers in different ways. Once in the digital world, Geo can merge with the electronic life-form known as Omega-Xis to become Mega Man. Geo Stelar, the protagonist of the game, can see these wave roads by using his unique visualizer tool. In Mega Man Star Force 3, players travel between the physical world and the digital world via electromagnetic waves that form wave roads. The new Noise feature will add an exciting randomness to battles, encouraging players to explore, collect and battle across the digital world of Mega Man Star Force 3. The two versions of the game, Black Ace and Red Joker, each have over 100 unique Noise Types that can be combined with Mega Man to unlock elemental powers based on earth, air, water and fire. New to Mega Man Star Force 3 are Noise Changes, random enhancements that change Mega Man’s form and unlock new abilities. By defeating enemies and boss characters, players earn battle cards that enhance and evolve Mega Man’s abilities and attacks. As in the previous games, Mega Man Star Force 3 is a unique blend of an action and role-playing game (RPG), combining the high intensity combat that is the hallmark of Mega Man® games with Star Force’s strategic battle system.
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